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Copyright © 2003
NASCAR Silicon Motor Speedway.
All rights reserved.
Online Privacy Statement.
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NASCAR
Silicon Motor Speedway
CUSTOMIZED
CAR SET-UP
Car Tuning
Car
Tuning is available at NASCAR Silicon Motor Speedway Racing Centers
only. Revenue Share locations do not apply. Any updates will be
posted.

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GENERAL
INFO
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If you want to tune your car, you must be a licensed
Driver's
Club member. You can become a member by purchasing
a license at the counter. You must also agree to the
car tuning agreement presented the first time you try
to tune your car.
A
member of the Driver's Club can have one individually
tuned car for each track. Each track has a different
car, allowing the driver to set the car up just the
way he or she likes it for that track.
When
tuning your car, avoid making large adjustments to multiple
parameters at the same time. It will be hard to determine
which parameter is having which effect, and you can
really mess up your car. Instead, starting with the
default car, make fairly small adjustments to just one
or two parameters. Drive the car, and see if you improved
things. It may help to take notes, and you can look
at your race results to see if your lap times improved.
The tuning options for the default car on each track
are marked by an asterisk (*) in the first column.
Here
are the various car parameters that can be set up, along
with hints for each parameter:
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DRIVER
AIDS
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Traction
Control
Traction
Control is turned on by default. To turn it off, clear
the checkbox on the tuning form. When Traction Control
is turned on the car senses whether the rear tires are
spinning too fast for the car's speed. If the tires
are spinning too fast, engine power is automatically
reduced until the rear tires hook up again. This makes
the car easier to drive by preventing you from breaking
the rear end loose by stomping on the gas too hard.
Traction
control can reduce acceleration and can prevent you
from using engine power to bring the rear end around,
but be careful if you turn it off. It will be hard to
keep the car going straight when accelerating in low
gears, unless you use a light touch on the throttle.
Anti-Lock
Brakes
Anti-Lock
brakes are also turned on by default. To turn off antilock
brakes, clear the checkbox on the tuning form. Anti-lock
brakes work in a similar way to traction control. The
car senses if the wheels are locked, or turning too
slowly for the car's speed when braking. If the wheels
are turning too slowly, the car reduces the braking
force until they start rotating again. This allows you
to steer the car even with maximum braking.
Anti-lock
brakes don't reduce the car's braking performance much,
but real NASCAR drivers don't get to use them. If you
want maximum realism, turn anti-lock brakes off. You
will need to learn to pump the brakes to keep directional
control during hard braking.
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AERODYNAMICS
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Spoiler
Angle
The
spoiler angle affects both the aerodynamic drag and
downforce on your car. As you increase the spoiler angle,
you increase the aerodynamic force pressing your car
down onto the racetrack. This extra downforce allows
you to corner at higher speeds. Increasing the spoiler
angle also increases the drag on your car, requiring
more engine power at a given speed.
On a low
speed track with tight corners such as Richmond
or Bristol,
you might as well go for the maximum spoiler angle.
Your car can't get up to a high enough speed where the
aerodynamic drag is much of a factor, and any downforce
you get will help you in the turns.
On a track
like the original Daytona
track, where you have limited engine power, go for the
minimum spoiler angle. Your top speed is controlled
by aerodynamic drag, so you want the drag as low as
possible. The banking on Daytona is high enough that
your tires aren't near their limits.
On lower
banked, high speed tracks such as Lowe's
or Atlanta,
spoiler selection becomes more critical. If you want
to improve your car in the turns, go for a higher spoiler
angle. For maximum speed in the straights, go for a
lower spoiler angle.
If you change
the spoiler angle, you may need to fool with your rear
end ratio to get the maximum benefit (see
below).
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HANDLING
OPTIONS
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Steering
Ratio
The steering ratio is the ratio between the number of
degrees you turn the steering wheel, and the steer angle
of the car's front wheels. With a low steering ratio,
the car will turn sharply with a small steering wheel
movement. This can be good for tracks with a lower top
speed and sharp turns. A higher steering ratio allows
for finer control . This is valuable on high speed tracks
such as Daytona, where there are no sharp turns.
A
linear steering ratio means that the same steering wheel
motion gives you the same front wheel effect all throughout
the steering travel. A progressive steering ratio has
a higher ratio in the center, changing to a lower ratio
when you have the wheel hard over. This allows you to
have fine control while going nearly straight, but allows
you to turn the front wheels enough to catch a skid
or get out from bumping into the wall.
Try
different ratios to see what works best for you on each
track.
Front
Anti-Roll Bar
Changing the stiffness of the front anti-roll bar allows
you to control the balance of your car. As you go faster
and faster around a corner, your car can act in three
different ways:
1.
If your car pushes or understeers it will tend to
require more steering input to keep you on the same
driving line as you accelerate. Eventually you will
not be able to keep your car on the line and it will
head to the outside of the corner.
2.
If
your car is neutral, you won't have to adjust the wheel
as you head around the corner faster. Eventually your
tires will run out of grip and you will head to the
outside of the corner.
3.
If your car is loose, or oversteers, it will require
less and less steering input to keep it on the line
as you accelerate. When you reach the limit, your rear
tires will run out of grip before your front tires,
and your car will spin out. Changing the stiffness of
the front anti-roll bar allows you to control this behavior.
With a stiff front anti-roll bar, the outside tire will
have a much higher load than the inside front tire in
a corner. In this situation, the outside front tire
is overloaded and the inside front tire is only lightly
loaded. This pair of tires will generate less side force
than the more evenly loaded rear tires, and thus the
front end will stick less well than the rear, making
the car push or understeer.
If,
on the other hand, you have low stiffness anti-roll
bar on the front than on the rear, the front tire loading
will be more even. As you approach the limit, the front
tires will generate more total side force than the rear
tires. This will make the rear end break loose and your
car will spin out.
The
default car is set up with a fairly stiff anti roll
bar in the front, and with a lower stiffness anti-roll
bar in the rear. This makes all of the default cars
push. Cars that push are much easier and safer to
drive than cars that are more neutral or oversteer.
However, since you are not using all the available
side force from the front tires they are also slower
in a corner than a car that is neutral. Experiment
with reducing the front anti-roll bar stiffness and
making your car more neutral. Be careful of going
too far; there is no advantage to having your car
be oversteer, and even a neutral car can be a handful
when you get on the power, since asking the rear tires
to accelerate you will reduce their available side
force and will tend to make your car spin out.
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POWERTRAIN
OPTIONS
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Motor
There are currently 3 different motors available for
your car. The Original Engine is based on some generic
racing V8 power curves. It is the default for most tracks.
The Ford NASCAR motor is based on actual dyno test results
on a real NASCAR motor. It has a more realistic torque
curve and slightly more power. It also has a "rev
limiter" that drastically reduces torque above
8000 rpm. The Restrictor Plate motor is only available
(and is required) on the Daytona original and Rookie
Challenge tracks.
You probably
want to switch to the Ford NASCAR motor, but note that
it reaches its peak power at a lower RPM than the Original
Motor. You may have to adjust your rear end ratio (see
below) to get the full benefit from using it. When you
change the motor, the displayed torque curve changes,
and the gear tables are updated for the motor's peak
power RPM.
Transmission
You have a variety of different transmissions available
for your car. The ratios for these transmissions are taken
from real racing transmissions available to the NASCAR
community. The transmissions are arranged from close ratio
at the top to wide ratio at the bottom. Close ratio means
that the gear ratios are close together, with smaller
gaps in ratio between the gears. Wide ratio transmissions
have a larger gap between each gear. All the transmissions
have a 1.00 ratio in top gear, making top speed in fourth
gear only a function of the rear end ratio (see below).
On a short
track or a road course where you need to shift, you
might want to use a close ratio transmission. This would
allow you to match your gear to your driving speed.
On a high speed track such as Daytona you are going
to just sit there in top gear. Under these conditions,
you probably want a wide ratio transmission to help
you to accelerate quickly to top speed.
Rear End (Ring/Pinion)
Ratio
Since fourth gear on all the transmissions has a 1.00
ratio, the rear end ratio of your car is critical in getting
the top speed from your car, especially on tracks like
Daytona. If you pick a ratio that is too high, your engine
will reach the peak of its power curve at a low speed
and your engine will "hit the rev limiter",
preventing you from accelerating. On the other hand, if
you pick a ratio that is too low, your engine won't have
enough torque to accelerate you up to the RPM where it
will produce its peak power. This will reduce your top
speed as well.
The numbers
in the box i.e. 40/14,2.86 mean that the ring gear in
the differential has 40 teeth, and the smaller pinion
gear that drives it has 14 teeth. Dividing 40 by 14
gives you the rear end ratio of 2.86. These gear ratio
combinations were selected from choices available in
a NASCAR racing differential.
The gear
table on the page gives you the overall gear ratio (combined
transmission and rear end ratio) for each gear, as well
as the approximate speed you would achieve at the peak
power RPM for your engine. Your car may not be able
to reach this speed if aerodynamic drag (see the spoiler
section) is too great. Experiment to determine the best
ratio for your track, spoiler angle, and driving style.
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OTHER
CONTROLS
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Load
Track Default
This
button will load the values for the track default car
into each of the tuning parameters. Use this button
if you have messed your car up and want to go back to
the standard values. You can then make whatever modifications
to the standard values you want. Remember to save your
car back to the database or no changes will be made.
Reload
Saved
This
will load the last car you saved. Use this button if
you want to go back to your last saved car, discarding
any changes you have made in the current tuning session.
Save
and Exit
Use
this button to save your tuned car to the database.
Unless you save your car it will not be available when
you next race on that track.
Exit
Without Saving
This button exits from your car tuning session
without making any changes to the database. Any changes
made in the current tuning session will be discarded.
Car
Name
You can enter a name or comment about your car into
the box at the bottom of the form. This can help you
remember what you were trying to do with your car setup.
This name or comment will be available in the tuning
log. Car names or comments must contain at least one
alphabetic (a-z) or numeric (0-9) character.
View
Log
This button on the login form will allow you to view
your car tuning history.
Disable
Car Tuning
This
button will completely disable all car tuning for your
Driver ID. Any saved cars will be retained, however,
and you can re-enable tuning by trying to tune your
car again and hitting the "I Agree" button
on the form.
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