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Copyright © 2003 NASCAR Silicon Motor Speedway. All rights reserved. Online Privacy Statement. |
BRISTOL
CHALLENGEWINNER CROWNED; FINALS TO BE BROADCAST ON G4TV JANUARY 4, 2003 INDIANAPOLIS
(December 30, 2002) - Eric Wiethop of Birmingham, Ala., has beaten
out thousands of other competitors to be the top NASCAR Silicon Motor
Speedway simulator racer in the country. Wiethop,
who regularly races in the NASCAR Silicon Motor Speedway location in
Birmingham's Riverchase
Galleria, won the "Bristol Challenge" competition that
ended this past weekend, according to William R. Donaldson, Chairman
and CEO of Interactive Motorsports and Entertainment Corp. (OTCBB:IMTS).
Perfect Line, Inc., a wholly-owned subsidiary of IMTS, owns and operates
the unique NASCAR Silicon Motor Speedway mall-based racing centers. Wiethop
received $2,000 after winning the finals competition held at the Concord
Mills mall location of NASCAR Silicon Motor Speedway near Charlotte,
N.C. He won two 75-lap races and one 100-lap event to give him a sweep
of the three segments of the finals. Brian
Decker, a 13-year-old who races at the Albany,
N.Y., location of NASCAR Silicon Motor Speedway, finished second
in the finals competition and won $1,000, while Patrick Wyrick, representing
the Universal City Walk
location in Los Angeles, finished third and won $500. Highlights
of the finals, including an authentic "play-by-play" of the
final race, will be shown on the new G4
Television Network, the only network dedicated to the world of interactive
entertainment. The half-hour broadcast is scheduled for Saturday, January
4th, 2003, at 10:30pm Eastern and can be seen on digital cable networks
such as Comcast Cable, Insight, AT&T Broadband, Time Warner Cable,
Cox Communications and Mediacom. Perfect Line's NASCAR Silicon Motor Speedway racing centers are the largest chain of officially licensed, NASCAR-branded interactive entertainment stores in the world, and offers its customers the most popular NASCAR merchandise available. Perfect Line has integrated sophisticated proprietary racing simulator technology with an exclusive NASCAR license for location-based entertainment and licenses for popular NASCAR tracks and teams. NASCAR racing is considered the number one spectator sport in America, with an estimated 75 million fans and over $1 billion in NASCAR branded retail merchandise sales. -30-
For more information on IMTS, please visit our website at www.SMSonline.com Forward-Looking Statements Investor Relations: |